![]() Most of them act as safe zones (somewhere Aiden can sleep for the night), while others are just UV stations. Safe zones go beyond windmills and are basically anywhere with a source of UV light. That’s why unlocking safe zones in Dying Light 2 should be at the top of your early-game priority list. However, a few minutes in the dark can get tricky to manage in the early game. As you level up, you’ll increase your immunity meter to the point where it’s not very concerning. Unlike the first game, Dying Light 2 features an Immunity Meter, a timer that counts down whenever you step out of UV light. Safe zones are the key to surviving at night, especially in the game’s early stages. You’ll use those trophies to level up accessories at the craftmaster. However, these convoys are an excellent way to grind Uncommon Infected Trophies since you can pick them up off dead Virals. Once you clear all the zombies, the loot inside the convoys rarely feels worth it. The only way to clear several at a time is by blowing up gas tanks, but the explosions attract swarms of Virals (special running infected that don’t like the sun). They’re swarming with infected, and you’ll end up breaking two weapons fighting all the zombies. We don’t advise wasting your time with them, as they cost more than they’re worth. While exploring, you’ll come across military convoys promising unique-tier weapons, gear, and accessories. Don’t waste time trying to figure it out, as you’ll unlock that mechanic later. Once you capture a windmill, the game prompts you to assign it to a faction. It’s best to use the binoculars from a high vantage point, like the top of a windmill. ![]() Use them to spot windmills, GRE Zones, and other valuable places to explore later on. As you look around, the crosshairs will shrink on points of interest, eventually marking them on your map. ![]() If you’ve played Middle Earth: Shadow of War, these binoculars work similarly to the Haedir Towers (the Eye of Sauron towers). Dying Light 2 doesn’t have a release date yet, but is expected to be released for PC, PlayStation 4, and Xbox One.After the first few quests, Aiden gets a pair of binoculars from his new friend, Hakon. As Smektała puts it, “There’s no fighting with those guys because they will just kill you.”Įvolving zombies is a pretty awesome concept, and I’m sure it piques more than just my interest. Such is the case with the infected turning into Volatiles, which are the most dangerous, extreme night predators. ![]() Still, it’s best to keep an eye on them, as due to Dying Light 2 being a systemic game, things can turn very quickly. These zombies are “very weak with pieces of flesh falling off of them,” and are very weak. If a Biter chills out in the sun for too long or is under a UV light for a period of time, they turn into Degenerates. From there, they become Biters, which are your typical zombie. In the interview, Lead Game Designer Tymon Smektała details the new “cycle of infected life”, beginning with the Viral, the unfortunate souls who get bitten and begin to turn. In an exclusive interview over at Gamesradar, the devs have dropped more info on the game, focusing on the new zombie types you’ll be coming across as you make your way in the post-apocalyptic world. After the big reveal at last year’s E3, Techland have been busy working away at their follow-up to Dying Light with (obviously) Dying Light 2.
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